AI Insights · Timothy · October 2022
Top 5 Ultracasual Games on iOS in Latin America: Q3 2022 Performance
Explore the performance trends of the top 5 ultracasual games on iOS in Latin America during Q3 2022, including metrics on downloads, revenue, and active users.
In Q3 2022, the top 5 ultracasual games on the iOS platform in Latin America showed varying trends in weekly downloads, revenue, and active users. Here's a closer look at their performance:
Slime it: Slime Game Simulator from Slime4Fun experienced a steady weekly revenue, peaking at around $572 in early July and ending the quarter at approximately $416. Weekly downloads fluctuated, starting at 8K and reaching a high of 23K in late August before declining to 5K by the end of September. Active users showed a gradual decline from 7.1K to 6.1K throughout the quarter.
Fill The Fridge! by Rollic Games saw an initial peak in weekly revenue of $524 in mid-July, but it gradually decreased to about $119 by the end of September. Weekly downloads witnessed a significant drop, starting at 59K and falling to 8.2K. Active users mirrored this trend, decreasing from 146K to 42.5K over the quarter.
Jelly Dye:Satisfying ASMR Game from AI Games FZ maintained a consistent weekly revenue, averaging around $220 with minor fluctuations. Weekly downloads showed a notable peak of 7.9K in late July but dropped to 679 by the end of September. Active users followed a similar pattern, peaking at 10.1K in late July and declining to 1.8K.
Acrylic Nails! by Crazy Labs experienced a steady increase in weekly revenue, reaching $335 in mid-September. Weekly downloads saw a significant rise, starting at 11.7K and peaking at 17K in mid-September. Active users also increased, from 37.5K to 43.7K by the end of the quarter.
World of Slime Simulator Games from Solid Apps INC showed a consistent weekly revenue, peaking at $284 in late August and ending the quarter at $243. Weekly downloads fluctuated, with a notable increase to 50K in late September. Active users, however, saw a decline from 171 to 83 throughout the quarter.
These insights demonstrate the dynamic nature of the ultracasual games market in Latin America on the iOS platform. For more detailed analytics and trends, visit Sensor Tower.